Runner
A downloadable game for Windows
W,A,S,D - Move
Space - jump
Space (Hold) - Wall run
Space (release) - Wall jump
Shift (hold )- Slow Motion
Left mouse button - Shoot
Scroll Wheel - Change Guns (Mark ,Grapple ,Warp)
Get to the finish as fast as possible without dying, you can shoot the targets to unlock corresponding doors, and you can shoot lasers to disable them.
Status | In development |
Platforms | Windows |
Author | DarxDev |
Genre | Action |
Comments
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Hi, I'm trying to do something similar to your level editor but can't seem to figure out adding a static mesh component from "get hit result under cursor by channel".
I keep getting an issue where if I initially click away from zero the subsequent meshes I place are offset away from the mouse, but if I initially place one at zero they seem to follow the mouse perfectly.
I just wondered if you came across a similar issue and were able to resolve it?